
With that out of the way, Blizzard really dropped the ball on the “Reforged” aspect. Sure, these missions don’t sound as bad on paper, but there’s just too many of them, and as a result, a lot of your time is going to be wasted. Replaying the campaign also brought into the spotlight Blizzard’s nasty habit of horde-mode levels, where you basically have to survive for a set amount of time against ever-escalating mobs of enemies. This means that, despite being an RTS, you’ll have plenty of missions where you’re only controlling maybe a couple of heroes at most, along with a handful of soldiers no base-building, no resource management, absolutely nothing one would typically associate with the real-time strategy genre. Since it was the first time the franchise had “hero” characters, the campaign tries and makes as much use of them as possible. After all, it establishes one of the greatest villains in video game history - Arthas - and gives us an amazing look at a world that would eventually be known as Azeroth come WoW.Īll that said, however, Warcraft 3’s campaign definitely shows its age. In fact, a lot of the early popularity of World of Warcraft, along with the plethora of platitudes the Wrath of the Lich King expansion got, can be traced back to players’ fond memories of Warcraft 3’s campaign. Despite its age, it is easily one of, if not the best, RTS campaigns out there.


Let’s get this out of the way: Warcraft 3 is still one hell of a single-player strategy game.
